Matt Pearson
Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique... (read more)
Andreas Butz
This book constitutes the refereed proceedings of the 8th International Symposium on Smart Graphics, SG 2007, held in Kyoto, Japan in June 2007 jointly with the Visual Computing / Graphics and CAD symposium, which takes place in Osaka, Japan. It covers... (read more)
Ibrahim Zeid
Mastering SolidWorks: The Design Approach presents SolidWorks as a design system rather than a software program, using design, modeling, and drafting concepts as the building blocks, instead of menus and commands. It describes design approaches... (read more)
Scott Kelby
This book breaks new ground by doing something for digital photographers that’s never been done before—it cuts through the bull and shows you exactly “how to do it.” It’s not a bunch of theory; it doesn’t challenge you... (read more)
Adobe
The fastest, easiest, most comprehensive way to learn Adobe Illustrator CS4 Adobe Illustrator CS4 Classroom in a Book contains 15 lessons. The book covers the basics of learning Illustrator and provides countless tips and techniques to help you become... (read more)
Luiz Velho
Mathematical Optimization of Computer Graphics and Vision Luiz Velho, Paulo Cezar Pinto Carvalho, Jonas Gomes, Luiz Henrique de Figueiredo Mathematical optimization is deeply pervasive in the vast majority of graphical applications. To study all... (read more)
Adobe Systems Inc
PostScript, a revolutionary, device-independent page description language, is quickly becoming the industry standard for printing high-quality integrated text and graphics. It is a powerful, flexible language that has the ability to describe efficiently... (read more)
Mike Smithwick
InPro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES OpenGL has set the standard for 3D computer graphics, and is an... (read more)