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Software Engineering


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Software Engineering
Used Books

There are 1036 books in this aisle.
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Featured Titles in Software Engineering - Used Books
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Game Development Essentials (Game Development Essentials)
Game Development Essentials (Game Development Essentials)
by Jeannie Novak
Publisher Comments
Game Development Essentials: An Introduction, 2nd Edition offers a thorough and insightful introduction to the game development industry, with industry updates that will keep readers current and well-prepared for a career in the field. The book begins... (read more)

List Price $118.95
Your price: $48.00
Used - Trade Paper

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Release It!: Design and Deploy Production-Ready Software (Pragmatic Programmers)
Release It!: Design and Deploy Production-Ready Software (Pragmatic Programmers)
by Michael Nygard
Publisher Comments
Whether it's in Java, .NET, or Ruby on Rails, getting your application ready to ship is only half the battle. Did you design your system to survive a sudden rush of visitors from Digg or Slashdot? Or an influx of real world customers from 100 different... (read more)

List Price $34.95
Your price: $25.00
Used - Trade Paper

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Numerical recipes :the art of scientific computing
Numerical recipes :the art of scientific computing
by William H Press
Review
This book aims to teach the methods of numerical computing, and as such it is a practical reference and textbook for anyone using numerical analysis. The authors provide the techniques and computer programs needed for analysis and also advice on which... (read more)

List Price $49.95
Your price: $12.95
Used - Hardcover

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Extreme Programming Explained 1ST Edition
Extreme Programming Explained 1ST Edition
by Kent Beck
Publisher Comments
Software development projects can be fun, productive, and even daring. Yet they can consistently deliver value to a business and remain under control. Extreme Programming (XP) was conceived and developed to address the specific needs of software... (read more)

List Price $29.95
Your price: $14.95
Used - Trade Paper

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Theory of Fun for Game Design (04 Edition)
Theory of Fun for Game Design (04 Edition)
by Raph Koster
Publisher Comments
A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about... (read more)

List Price $24.99
Your price: $13.00
Used - Trade Paper

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Introduction to Computing and Algorithms
Introduction to Computing and Algorithms
by Russell Shackelford
Publisher Comments
Introduction to Computing and Algorithms prepares students for the world of computing by giving them a solid foundation in the study of computer science--algorithms. By taking an algorithm-based approach to the subject, this new introductory text helps... (read more)

List Price $148.25
Your price: $50.00
Used - Trade Paper

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Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing)
Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing)
by Erich Gamma
Publisher Comments
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers... (read more)

List Price $59.99
Your price: $39.00
Used - Hardcover

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Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)
Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)
by Frank D Luna
Publisher Comments
Introduction To 3D Game Programming With Directx 9.0 Provides An Introduction To Programming Interactive 3D Computer Graphics Using Directx 9.0, With An Emphasis On Game Development. The Book Begins With An Explanation Of Mathematical Tools And Moves On... (read more)

List Price $60.00
Your price: $35.00
Used - Trade Paper

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Introduction To Algorithms 1ST Edition
Introduction To Algorithms 1ST Edition
by Thomas Cormen
Publisher Comments
The first edition won the award for Best 1990 Professional and Scholarly Book in Computer Science and Data Processing by the Association of American Publishers. This edition is no longer available. Please see the Second Edition of this title.... (read more)

List Price $69.95
Your price: $12.50
Used - Hardcover

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Object Oriented Systems Analysis: Modeling the World in Data (Yourdon Press Computing Series)
Object Oriented Systems Analysis: Modeling the World in Data (Yourdon Press Computing Series)
by Sally Shlaer
Publisher Comments
This reference describes the semantic modeling of data as a technique for systems analysis. Authors focus first on information modeling itself and the problems to which such a model applies, and then demonstrates how the model can be integrated into the... (read more)

List Price $99.25
Your price: $10.50
Used - Trade Paper

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Learning XNA 3.0
Learning XNA 3.0
by Aaron Reed
Publisher Comments
XNA 3.0 Game Development for the PC, Xbox 360, and... (read more)

List Price $34.99
Your price: $16.95
Used - Trade Paper

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Object-Oriented Software Testing: A Hierarchical Approach
Object-Oriented Software Testing: A Hierarchical Approach
by Shel Siegel
Publisher Comments
An important new object-oriented testing approach that gives you greater reusability, improved software quality, and reduced development costs Integration testing, black box testing, regression testing, requirements testing . . . all of these can be... (read more)

List Price $70.00
Your price: $12.50
Used - Trade Paper

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Game Development Business and Legal Guide (Premier Press Game Development)
Game Development Business and Legal Guide (Premier Press Game Development)
by Ashley Salisbury
Publisher Comments
Think that you know all you need to know about creating and publishing a really great game? That may be true, but do you know everything that you need to know to legally protect yourself and your game? "Game Development Business and Legal Guide" gives... (read more)

List Price $49.99
Your price: $10.95
Used - Trade Paper

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Computer Science an Overview 8TH Edition
Computer Science an Overview 8TH Edition
by J Glenn Brookshear
Synopsis
Now in its eighth edition, this book continues to provide a comprehensive, accessible, and up-to-date introduction to the dynamic field of computer science using a breadth-first approach. The table of contents and the text itself have been revised and... (read more)

List Price $90.00
Your price: $10.95
Used - Trade Paper

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Pmp Project Management Professional Lab Manual
Pmp Project Management Professional Lab Manual
by Joseph Phillips
Publisher Comments
Practice the Project Management Skills Essential for Your Success 50+ lab exercises challenge you to solve problems based on realistic case studiesStep-by-step scenarios require you to think criticallyLab analysis tests measure your understanding of lab... (read more)

List Price $29.99
Your price: $21.00
Used - Trade Paper

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Game Design
Game Design
by Richard Rouse
Publisher Comments
a oeBoth burgeoning game designers and devoted gamers should consider Game Design: Theory & Practice] an essential read.a a Computer Gaming World a oeUltimately, in both theory and practice, Rousea (TM)s Game Design bible gets the job done. Let us pray.a... (read more)

List Price $58.95
Your price: $30.00
Used - Trade Paper

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Creating the Art of the Game
Creating the Art of the Game
by Matthew Omernick
Publisher Comments
The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today'... (read more)

List Price $44.95
Your price: $19.95
Used - Trade Paper

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Estimating Software Costs
Estimating Software Costs
by Capers Jones
Publisher Comments
Deliver bug-free software projects on schedule and within budget Get a clear, complete understanding of how to estimate software costs, schedules, and quality using the real-world information contained in this comprehensive volume. Find out how to choose... (read more)

List Price $77.75
Your price: $32.00
Used - Hardcover

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The Craft of Software Testing: Subsystems Testing Including Object-Based and Object-Oriented Testing (Prentice Hall Series in Innovative Technology)
The Craft of Software Testing: Subsystems Testing Including Object-Based and Object-Oriented Testing (Prentice Hall Series in Innovative Technology)
by Brian Marick
Publisher Comments
This reference presents, in detail, an effective, step-by-step, cost-effective approach to software testing that is based on common practice—with improvements inspired by academic testing research and practial experience. The approach is... (read more)

List Price $73.50
Your price: $22.00
Used - Trade Paper

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Wiley Series in Software Engineering Practice #9: Improving Software Quality: An Insider's Guide to TQM
Wiley Series in Software Engineering Practice #9: Improving Software Quality: An Insider's Guide to TQM
by Lowell Jay Arthur
Publisher Comments
Improving Software Quality Do you want to cut development and maintenance cycle times by 50% or more? Do you want to reduce costs by 50% or more? Do you want to virtually eliminate software defects and related reliability problems? Do you want to get out... (read more)

List Price $80.00
Your price: $16.00
Used - Hardcover

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