Synopses & Reviews
If Fireworks 3 can do it, you can do it too
From vector drawing to bit map editing to animations, Fireworks 3 puts all the Web graphics tools you need into a single, cohesive package. Packed with timesaving tips and real-world examples including 16 pages of color illustrations this comprehensive guide shows you how to make the most of Fireworks, whether you're looking for an in-depth tutorial on program fundamentals or savvy advice on the new workflow management tools and enhanced Dreamweaver integration. Inside, you'll find complete coverage of Fireworks 3
- Master the basics, from object creation to full-blown photo manipulation
- Enhance your images with sophisticated fills, filters, Xtras, layers, and Live Effects
- Automate repetitive tasks with the new Library, Commands, and History panel
- Build in interactivity using hotspots, slices, and JavaScript Behaviors no coding required
- Get up to speed fast on GIF animation and create state-of-the-art banner ads
- Boost productivity by customizing Fireworks or using it in tandem with Dreamweaver
Bonus CD-ROM
- Trial versions of Fireworks 3, Dreamweaver 3, Freehand 9, and Flash 4
- Samples of eHandsOn Training for Fireworks and Dreamweaver
- Demos of Xenofex, Xaos Filters, and ColorWeb Pro
- Fireworks Commands, templates, textures, gradients, strokes, and images
Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you likefreebut they have no technical support. www.idgbooks.com System Requirements: Pentium class PC, 133 MHz or greater, running Windows 9x NT (SP3) or later. Power PC running OS 8.1 or later; 32MB RAM; 100MB hard disk space
Synopsis
From vector drawing to bit map editing to animations, Fireworks 3 puts all the Web graphics tools you need into a single, cohesive package. Packed with timesaving tips and real-world examples, this comprehensive guide shows you how to make the most of Fireworks, whether you're looking for an in-depth tutorial on program fundamentals or savvy advice on the new workflow management tools and enhanced Dreamweaver integration.
About the Author
About the Authors Joseph W. Lowery has been writing about computers since 1981. Besides writing for such magazines as Wired and the Seybold Report on Internet Publishing, he has written several books, including Fireworks 2 Bible, Buying Online for Dummies, and the upcoming Dreamweaver UltraDev Bible and Dreamweaver 3 Bible, Gold Edition (IDG Books Worldwide). He has garnered the attention and respect of many at Macromedia, and he has been featured as a presenter at Macromedia User Conferences and as a speaker for Macromedia Web World. Joe also teaches at Seybold Conferences. His latest forum is teaching Dreamweaver courses at eHandsOn, an online training center offered by eHandsOn Corp. that teaches Web site design and production using Macromedia Dreamweaver and Fireworks. A professional Web developer, Joe lives in New York City with his wife, Debra Warmer, and his daughter, Margot. Simon White is a writer, artist, and musician who serves as Creative Director for Mediafear, a full-service Web design shop specializing in multimedia-rich sites. He has contributed to a number of books focusing on Web design and graphics, and he is a Macromedia evangelist. Simon lives in San Francisco near the beach with his wife, Kelly, and a couple of Macs. He can be reached at simonwhite.com.
Table of Contents
Preface.
Acknowledgments.
PART I: Come See the Fireworks.
Chapter 1: Welcome to Fireworks.
Chapter 2: Understanding the Interface.
Chapter 3: Customizing Your Environment.
Chapter 4: Setting Up Documents.
PART II: Mastering the Tools.
Chapter 5: Creating and Transforming Objects.
Chapter 6: Working with Images.
Chapter 7: Managing Color.
Chapter 8: Choosing Strokes.
Chapter 9: Structuring Paths.
Chapter 10: Composing with Text.
PART III: Achieving Effects.
Chapter 11: Fills and Textures.
Chapter 12: Live Effects and Xtras.
Chapter 13: Arranging and Compositing Objects.
PART IV: Coordinating Workflow.
Chapter 14: Capturing and Importing.
Chapter 15: Exporting and Optimizing.
Chapter 16: Working with Fireworks Styles.
Chapter 17: Using Symbols and Libraries.
Chapter 18: Updating and Maintaining Web Graphics.
Chapter 19: Automating Workflow with Commands and the History Panel.
PART V: Entering the Web.
Chapter 20: Mastering Image Maps and Slices.
Chapter 21: Activating Fireworks with Behaviors.
Chapter 22: Integration with Dreamweaver.
PART VI: Animation.
Chapter 23: Animation Techniques.
Chapter 24: Animating Banner Ads.
PART VII: Programming with Fireworks.
Chapter 25: Customizing Fireworks.
Chapter 26: Fireworks API.
Appendix A: A Web Primer.
Appendix B: Keyboard Shortcuts.
Appendix C: What's on the CD-ROM.
Index.
End-User License Agreement.
CD-ROM Installation Agreements.