Synopses & Reviews
Welcome to Rapacia, where the greedy kids go.
When Milton escapes from Heck in a soul balloon made of old clothes, Marlo is the only Fauster child left to take the blame. Bea "Elsa" Bubb, the Principal of Darkness, sends her straight to Rapacia, the circle where greedy kids are tormented by glimpses of a just-out-of-reach, glittering shopper's paradise called Mallvana. Marlo soon falls under the sway of Rapacia's assistant principal, a grinning metal rabbit known as the Grabbit that seems to have plans of its own.
Meanwhile, back on the Surface, Milton has his own problems. He is determined to get in touch with Marlo and help her find a way out of Heck. But it's hard to concentrate when his body and soul don't seem to hold together the way they used to. Will Milton ever reach Marlo? And if he does, will they both end up as pawns in the Grabbit's mysterious game?
Review
"Basye's second installment in this planned monumental series is as chock-full of wordplay, clever allusions, and puns as the first, and readers who delight in such extravagant humor will find it a heck of a good story." Kirkus Reviews
Review
"Complete with a touching and instructive ending, this book is the second...in a series that seems destined to, Dante-style, drag readers through all nine levels of a hilariously imagined Heck." School Library Journal
Synopsis
When Milton escapes from Heck in a soul balloon made of old clothes, Marlo is the only Fauster child left to take the blame. Bea "Elsa" Bubb, the Principal of Darkness, sends her straight to Rapacia, the circle where greedy kids are tormented by glimpses of a just-out-of-reach, glittering shopper's paradise called Mallvana. Illustrations.
About the Author
Dale E. Basye is a writer and creative director for several children's Web sites. He lives with his wife and son in Portland, Oregon. Please visit him on the Web at www.wherethebadkidsgo.com.