Synopses & Reviews
Of all the experiences shared by Captain Kirk and the crew of the
Starship Enterprise during their first five-year mission, two were among the most perilous: a journey to the nonphysical realm of Transition where the massive computer known as Memory Prime was situated, and the nightmarish mission to Talin IV, a world poised on the brink of destruction that Kirk was forbidden to save.
In the twenty-third century, a hundred years before a sentient artificial life-form would be allowed to earn a Starfleet commission, the Federation considers the use of self-aware artificial intelligences to be little more than slavery, except for the immense computer system of Memory Prime -- the key hub in the Federation's vast network of interstellar library planets. There, the A.I.s known as Pathfinders inhabit Transition -- a virtual world so different from our universe that the A.I.s themselves debate whether or not the physical universe is real. But when an ancient enemy reaches out from the shadows of Vulcan's darkest history and threatens to destroy the Federation, Spock must risk his career, and his life, to enter the Pathfinders' realm.
Technologically and politically, Talin IV is little different from late-twentieth century Earth. But as a series of mysterious events pushes that world closer to self-annihilation, the Prime Directive prevents Captain Kirk and his crew from doing anything to prevent it. When the worst appears to happen and Kirk takes desperate action to give the Talin a chance to step back from the nuclear abyss, Talin IV is consumed by radioactive fire. Now, with a world destroyed and the Enterprise dead in space, the careers of Kirk and his crew are over. Disgraced and despised, Kirk has only one chance to redeem himself and his crew: Somehow, he must make his way back to Talin IV and discover what really happened, even if it means proving that a world died because he broke Starfleet's most sacred law.
Bonus: An Exclusive Interview with the Authors
Synopsis
The Star Trek: Signature Edition series continues with this thrilling adventure featuring Commander Spock, Captain Kirk, and the U.S.S. Enterprise. Of all the experiences shared by Captain Kirk and the crew of the Starship Enterprise(TM) during their first five-year mission, two were among the most perilous: a journey to the nonphysical realm of Transition where the massive computer known as Memory Prime was situated, and the nightmarish mission to Talin IV, a world poised on the brink of destruction that Kirk was forbidden to save.
In the twenty-third century, a hundred years before a sentient artificial life-form would be allowed to earn a Starfleet commission, the Federation considers the use of self-aware artificial intelligences to be little more than slavery, except for the immense computer system of Memory Prime--the key hub in the Federation's vast network of interstellar library planets. There, the A.I.s known as Pathfinders inhabit Transition--a virtual world so different from our universe that the A.I.s themselves debate whether or not the physical universe is real. But when an ancient enemy reaches out from the shadows of Vulcan's darkest history and threatens to destroy the Federation, Spock must risk his career, and his life, to enter the Pathfinders' realm.
Technologically and politically, Talin IV is little different from late-twentieth century Earth. But as a series of mysterious events pushes that world closer to self-annihilation, the Prime Directive prevents Captain Kirk and his crew from doing anything to prevent it. When the worst appears to happen and Kirk takes desperate action to give the Talin a chance to step back from the nuclear abyss, Talin IV is consumed by radioactive fire. Now, with a world destroyed and the Enterprise dead in space, the careers of Kirk and his crew are over. Disgraced and despised, Kirk has only one chance to redeem himself and his crew: Somehow, he must make his way back to Talin IV and discover what really happened, even if it means proving that a world died because he broke Starfleet's most sacred law.
Synopsis
Of all the experiences shared by Captain Kirk and the crew of the "Starship Enterprise " during their first five-year mission, two were among the most perilous: a journey to the nonphysical realm of Transition where the massive computer known as Memory Prime was situated, and the nightmarish mission to Talin IV, a world poised on the brink of destruction that Kirk was forbidden to save.
In the twenty-third century, a hundred years before a sentient artificial life-form would be allowed to earn a Starfleet commission, the Federation considers the use of self-aware artificial intelligences to be little more than slavery, "except" for the immense computer system of Memory Prime -- the key hub in the Federation's vast network of interstellar library planets. There, the A.I.s known as Pathfinders inhabit Transition -- a virtual world so different from our universe that the A.I.s themselves debate whether or not the physical universe is real. But when an ancient enemy reaches out from the shadows of Vulcan's darkest history and threatens to destroy the Federation, Spock must risk his career, and his life, to enter the Pathfinders' realm.
Technologically and politically, Talin IV is little different from late-twentieth century Earth. But as a series of mysterious events pushes that world closer to self-annihilation, the Prime Directive prevents Captain Kirk and his crew from doing anything to prevent it. When the worst appears to happen and Kirk takes desperate action to give the Talin a chance to step back from the nuclear abyss, Talin IV is consumed by radioactive fire. Now, with a world destroyed and the "Enterprise" dead in space, the careers of Kirk and his crew areover. Disgraced and despised, Kirk has only one chance to redeem himself and his crew: Somehow, he must make his way back to Talin IV and discover what really happened, even if it means proving that a world died because he broke Starfleet's most sacred law.
Bonus: An Exclusive Interview with the Authors
About the Author
Judith and Garfield Reeves-Stevens, in the world of
Star Trek ®, are well-known as authors of the acclaimed, generation-spanning novel Federation, as well as four comprehensive nonfiction volumes detailing the behind-the-scenes production of science fiction's most successful television and movie franchise. They also collaborate with William Shatner to write the ongoing series of bestselling novels chronicling the continuing adventures of Captain Kirk.
The Reeves-Stevenses' other books include the bestselling technothriller Icefire, which Stephen King called "the best suspense novel of its type since The Hunt for Red October." Their follow-up to Icefire, Quicksilver, is a prophetic story of a terrorist attack on the Pentagon, and was hailed by Publishers Weekly as a book that "ensures their entrée to the technothriller elite." Reeves-Stevenses' newest novel, Blue Moon, reunites the heroes of Icefire in a new, international space race to solve a mystery dating back to the first Apollo moonlanding.
In addition to their books, the Reeves-Stevenses have written innumerable television scripts for series as diverse as Batman: The Animated Series, and MTV's Catwalk. They also developed and served as executive story editors on the animated cult classic Phantom 2040, and spent two years on staff for the hit science-fiction/fantasy adventure series Sir Arthur Conan Doyle's The Lost World, including a season working on location in Australia as supervising producers.
The long-awaited third novel in their own acclaimed science-fiction/fantasy adventure series, The Chronicles of Galen Sword, is now available from Babbage Press.
More details about the Reeves-Stevenses' work can be found at Reeves-Stevens.com.