Synopses & Reviews
From the creator of No Game, No Life
Naoto's a high school dropout and brilliant amateur tinkerer. He lives in a world that has been so over-exploited that the entire surface has become one vast machine. When a box crashes into his home containing a female automaton, it's a harbinger of change that will rock the entire globe, and give Naoto his chance to be a hero.
Praise for No Game, No Life
"If you are looking for clever mind games where the protagonist faces seemingly insurmountable odds, then this is the book for you." -Anitay
"No Game No Life is a must watch for any gamer... smart, beautiful, funny, and just plain all-around enjoyable." -Kotaku
Even though AnchoR is RyuZU's little sister, her immense power poses a threat to Naoto and the crew. When the two siblings confront each other, an explosive battle ensues that bends time and space Even RyuZU's Imaginary Time and her unique power, Mute Scream, may not be able to best an automaton built to destroy. Meanwhile, in Akihabara, a massive weapon appears, leaving the city's armed forces at a loss. If Grid Akihabara falls, all of Japan may be in danger. Can Naoto handle a weapon strong enough to break the entire Clockwork Planet?