Synopses & Reviews
The NERDS series combines the excitement of international espionage with the awkwardness of elementary school as it follows the adventures of a group of unpopular fifth graders who run a spy network from inside their school. With the help of cutting-edge science, they transform their nerdy qualities into incredible abilities, and the results are awesome, inspiring—and hilarious.
This third installment in the series stars Matilda “Wheezer” Choi, the asthmatic who can fly and kick butt courtesy of her nanobyte-enhanced inhalers. Matilda loves pro wrestling and hates anything “girlie.” Unfortunately for Wheezer, when a former-NERD-turned-villain gets extensive plastic surgery in order to become a cheerleader, Matilda must swallow her pride to successfully infiltrate the squad. The villain with pom-poms, Gerdie Baker, has created a device that opens portals to other worlds, and if Matilda doesn’t find a way to destroy it, the fates of all the worlds will be at stake.
Praise for NERDS: The Cheerleaders of Doom
“Fans of the series will gladly recognize how the mayhem of the plot is well matched by a surfeit of quips and general goofiness of the highest order” –Booklist
“This series has gotten better with each book and I can't recommend it highly enough.” –Book Dads blog
Review
Praise for
Moxie and the Art of Rule Breaking:
Edgar Award Finalist
“Teens will like Moxie and Ollie for their believable adolescent responses and admire them for their sophisticated Internet skills and geocaching expertise, both of which enable them to outsmart gangsters and the FBI. Fans of Blue Ballietts Chasing Vermeer (2004) will appreciate the similarities.” —Booklist
“[A] fast-paced, National Treasure-style mystery... [a] breathless, action-packed tale.”—Kirkus
“…the believable dialogue and characters, complicated family dynamics, and threat of danger make this mystery hard to put down.”—PW
“[A] breathless thrill-ride. With the recent announcement that the FBI knows the identities of the Gardner art thieves and is continuing its search for the missing works, this title is especially relevant.”—SLJ
“A thoroughly enjoyable adventure…readers will enjoy this suspenseful read; Moxie and Ollie are likeable characters.”—Library Media Connection
Review
Praise for Moxie and the Art of Rule Breaking
“Teens will like Moxie and Ollie for their believable adolescent responses and admire them for their sophisticated Internet skills and geocaching expertise, both of which enable them to outsmart gangsters and the FBI. Fans of Blue Ballietts Chasing Vermeer (2004) will appreciate the similarities.” —Booklist
“[A] fast-paced, National Treasure-style mystery... [a] breathless, action-packed tale.”—Kirkus
“…the believable dialogue and characters, complicated family dynamics, and threat of danger make this mystery hard to put down.”—PW
“[A] breathless thrill-ride. With the recent announcement that the FBI knows the identities of the Gardner art thieves and is continuing its search for the missing works, this title is especially relevant.”—SLJ
“A thoroughly enjoyable adventure…readers will enjoy this suspenseful read; Moxie and Ollie are likeable characters.”—Library Media Connection
Synopsis
Step into Cammie Morgan's world of intrigue in the first book of the beloved New York Times bestselling Gallagher Girls series Cammie Morgan is a student at the Gallagher Academy for Exceptional Young Women, a fairly typical all-girls school -- that is, if every school taught advanced martial arts in PE and the latest in chemical warfare in science, and students received extra credit for breaking CIA codes in computer class. The Gallagher Academy might claim to be a school for geniuses but it's really a school for spies.Even though Cammie is fluent in fourteen languages and capable of killing a man in seven different ways, she has no idea what to do when she meets an ordinary boy who thinks she's an ordinary girl. Sure, she can tap his phone, hack into his computer, or track him through town with the skill of a real "pavement artist" -- but can she maneuver a relationship with someone who can never know the truth about her?Cammie Morgan may be an elite spy-in-training, but in her sophomore year, she's on her most dangerous mission -- falling in love.
Synopsis
The Gallagher Academy for Exceptional Young Women is a fairly typical all-girls' school--except that it's a school for spies. Sophomore Cammie Morgan is fluent in 144 languages and capable of killing a man. Yet she embarks on her most dangerous mission--she's falling in love.
Synopsis
I'd Tell You I Love You, But Then I'd Have to Kill You
Synopsis
Edgar Award Finalist
For fans of The Westing Game and From the Mixed-up Files of Mrs. Basil E. Frankweiler comes a clever, treasure-hunt mystery based on a real-life art heist.
Moxie Fleece knows the rules and follows them--that is, until the day she opens her front door to a mysterious stranger. Suddenly Moxie is involved in Boston's biggest unsolved mystery: The Isabella Stewart Gardner Museum art heist. Moxie has two weeks to find the art, otherwise she and the people she loves will be in big-time danger.
Her tools? Her best friend, Ollie, a geocaching addict who loves to find stuff; her Alzheimer's suffering grandfather, Grumps, who knows lots more than he lets on; and a geometry proof that she sets up to sort out the clues.
It's a race against the clock through downtown Boston as Moxie and Ollie break every rule she's ever lived by to find the art and save her family.
Synopsis
Cammie Morgan is a student at the Gallagher Academy for Exceptional Young Women, a fairly typical all-girls school-that is, if every school taught advanced martial arts in PE and the latest in chemical warfare in science, and students received extra credit for breaking CIA codes in computer class. The Gallagher Academy might claim to be a school for geniuses but it's really a school for
spies. Even though Cammie is fluent in fourteen languages and capable of killing a man in seven different ways, she has no idea what to do when she meets an ordinary boy who thinks she's an ordinary girl. Sure, she can tap his phone, hack into his computer, or track him through town with the skill of a real "pavement artist"-but can she maneuver a relationship with someone who can never know the truth about her?
Cammie Morgan may be an elite spy-in-training, but in her sophomore year, she's on her most dangerous mission-falling in love.
Synopsis
Matilda and#8220;Wheezerand#8221; Choi, the asthmatic who can fly and kick butt courtesy of her nanobyte-enhanced inhalers, loves pro wrestling and hates anything and#8220;girlie.and#8221; Maybe thatand#8217;s because she grew up with six brothersand#8212;or maybe itand#8217;s because her home life has become a battle zone in the conflict between her parents. Unfortunately for Wheezer, when a former member of NERDS turned villain gets extensive plastic surgery in order to become a cheerleader, Matilda must swallow her pride to successfully infiltrate the squad.
The newest supervillain, Gerdie Baker, assisted by the criminal mastermind Simon, has created a device that opens portals to other worlds, which she and the other cheerleaders have been pillaging. But the alternate realities are starting to get awfully close together, so itand#8217;s up to Wheezer and the NERDS to stop the cheerleaders before the worlds collide.
Synopsis
A fast-paced international escapade, laced with adrenaline, glamour, and romance--perfect for fans of Ally Carter
Avery West's newfound family can shut down Prada when they want to shop in peace, and can just as easily order a bombing when they want to start a war. Part of a powerful and dangerous secret society called the Circle, they believe Avery is the key to an ancient prophecy. Some want to use her as a pawn. Some want her dead.
To unravel the mystery putting her life in danger, Avery must follow a trail of clues from the monuments of Paris to the back alleys of Istanbul with two boys who work for the Circlebeautiful, volatile Stellan and mysterious, magnetic Jack. But as the clues expose a stunning conspiracy that might plunge the world into World War 3, she discovers that both boys are hiding secrets of their own. Now she will have to choose not only between freedom and family--but between the boy who might help her save the world, and the one she's falling in love with.
Synopsis
For fans of The Westing Game and From the Mixed-up Files of Mrs. Basil E. Frankweiler comes a clever, treasure-hunt mystery based on a real-life art heist.
Moxie Fleece knows the rules and follows them--that is, until the day she opens her front door to a mysterious stranger. Suddenly Moxie is involved in Boston's biggest unsolved mystery: The Isabella Stewart Gardner Museum art heist. Moxie has two weeks to find the art, otherwise she and the people she loves will be in big-time danger.
Her tools? Her best friend, Ollie, a geocaching addict who loves to find stuff; her Alzheimer's suffering grandfather, Grumps, who knows lots more than he lets on; and a geometry proof that she sets up to sort out the clues.
It's a race against the clock through downtown Boston as Moxie and Ollie break every rule she's ever lived by to find the art and save her family.
About the Author
Maggie Hall indulges her obsession with distant lands and far-flung adventures as often as she can. She has played with baby tigers in Thailand, learned to make homemade pasta in Italy, and taken thousands of miles of trains through the vibrant countryside of India. In her past life, she was a bookstore events coordinator and marketing manager, and when she's not on the other side of the world, she lives with her husband and their cats in Albuquerque, New Mexico, where she watches USC football, dabbles in graphic design, and blogs about young adult literature for YA Misfits.