Synopses & Reviews
Tito is in his early twenties. Born in Cuba, he speaks fluent Russian, lives in one room in a NoLita warehouse, and does delicate jobs involving information transfer.
Hollis Henry is an investigative journalist, on assignment from a magazine called Node. Node doesn't exist yet, which is fine; she's used to that. But it seems to be actively blocking the kind of buzz that magazines normally cultivate before they start up. Really actively blocking it. It's odd, even a little scary, if Hollis lets herself think about it much. Which she doesn't; she can't afford to.
Milgrim is a junkie. A high-end junkie, hooked on prescription antianxiety drugs. Milgrim figures he wouldn't survive twenty-four hours if Brown, the mystery man who saved him from a misunderstanding with his dealer, ever stopped supplying those little bubble packs. What exactly Brown is up to Milgrim can't say, but it seems to be military in nature. At least, Milgrim's very nuanced Russian would seem to be a big part of it, as would breaking into locked rooms.
Bobby Chombo is a "producer," and an enigma. In his day job, Bobby is a troubleshooter for manufacturers of military navigation equipment. He refuses to sleep in the same place twice. He meets no one. Hollis Henry has been told to find him.
Pattern Recognition was a bestseller on every list of every major newspaper in the country, reaching #4 on the New York Times list. It was also a BookSense top ten pick, a WordStock bestseller, a best book of the year for Publishers Weekly, the Los Angeles Times, Newsday, and the Economist, and a Washington Post "rave."
Spook Country is the perfect follow-up to Pattern Recognition, which was called by the Washington Post (among many glowing reviews), "One of the first authentic and vital novels of the twenty-first century."
Review
"It's an entertaining yarn, but by Gibson's standards, one that feels featherweight. Given its subject matter, you'd expect it to have a greater sense of consequence." SFReviews.net
Review
"[T]he pleasure of Gibson's prose would be enough inducement for most of us to immerse ourselves in this book the way Tito longs to immerse himself in the rich warmth of a bowl of duck soup." Seattle Times
Review
"[A] puzzle palace of bewitching proportions and stubborn echoes." Los Angeles Times
Review
"Spook Country is a thriller discernible only by its thin vapor trails; determining the precise paths followed by its various threads is probably impossible and most assuredly beside the point." San Diego Union-Tribune
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"There's a lot of gloss, attitude and atmosphere to this essentially straightforward adventure tale imbued with the sensibilities of post 9/11 America." Pittsburgh Post-Gazette
Review
"Spook Country is beautiful, clever, timely and dead-on ironic." Oregonian
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"It's to Gibson's credit that he weaves his strands of disparate narrators, protagonists and foils, and his panoply of far-forward technology, into a vivid, suspenseful and ultimately coherent tale. He has managed to convert his cybernetic future into present tense." USA Today
Synopsis
Gibson's first new book in four years is, like the bestselling and critically acclaimed Pattern Recognition, a contemporary novel with international implications.
Synopsis
The “cool and scary”( SAN FRANCISCO CHRONICLE) NEW YORK TIMES BESTSELLERHollis Henry is a journalist on investigative assignment for a magazine called Node, which doesn’t exist yet. Bobby Chombo apparently does exist, as a producer. But in his day job, Bobby is a troubleshooter for military navigation equipment. He refuses to sleep in the same place twice. He meets no one. Hollis Henry has been told to find him.
Synopsis
The New York Times bestseller from “one of the most astute and entertaining commentators on our astonishing, chaotic present.”( Washington Post Book World) Hollis Henry is a journalist on investigative assignment for a magazine called Node, which doesn’t exist yet. Bobby Chombo is a producer working on cutting-edge art installations. In his day job, Bobby is a trouble-shooter for military navigation equipment. He refuses to sleep in the same place twice. He meets no one.
Hollis Henry has been told to find him.
Synopsis
William Gibson returns with his first novel since 2010s New York Timesbestselling Zero History.
Where Flynne and her brother, Burton, live, jobs outside the drug business are rare. Fortunately, Burton has his veterans benefits, for neural damage he suffered from implants during his time in the USMCs elite Haptic Recon force. Then one night Burton has to go out, but theres a job hes supposed to doa job Flynne didnt know he had. Beta-testing part of a new game, he tells her. The job seems to be simple: work a perimeter around the image of a tower building. Little buglike things turn up. Hes supposed to get in their way, edge them back. Thats all there is to it. Hes offering Flynne a good price to take over for him. What she sees, though, isnt what Burton told her to expect. It might be a game, but it might also be murder.
About the Author
William Gibson is the author of Neuromancer, Count Zero, Mona Lisa Overdrive, Burning Chrome, Virtual Light, Idoru, All Tomorrows Parties, Pattern Recognition, Spook Country, Zero History, and Distrust That Particular Flavor. He lives in Vancouver, British Columbia, with his wife.