Synopses & Reviews
A mesmerizing novel...what begins as a gothic ghost story soon evolves into a wickedly twisted treasure hunt in The Supernatural Enhancements, Edgar Cantero's wholly original, modern-day adventure.When twentysomething A., the European relative of the Wells family, inherits a beautiful, yet eerie, estate set deep in the woods of Point Bless, Virginia, it comes as a surprise to everyone—including A. himself. After all, he never knew he had a "second cousin, twice removed" in America, much less that his eccentric relative had recently committed suicide by jumping out of the third floor bedroom window—at the same age and in the same way as his father had before him . . .
Together with A.’s companion, Niamh, a mute teenage punk girl from Ireland, they arrive in Virginia and quickly come to feel as if they have inherited much more than just a rambling home and an opulent lifestyle. Axton House is haunted... they know it...but the presence of a ghost is just the first of a series of disturbing secrets they slowly uncover. What led to the suicides? What became of the Axton House butler who fled shortly after his master died? What lurks in the garden maze – and what does the basement vault keep? Even more troubling, what of the rumors in town about a mysterious yearly gathering at Axton House on the night of the winter solstice?
Told vividly through a series of journal entries, cryptic ciphers, recovered security footage, and letters to a distant Aunt Liza, Edgar Cantero has written an absorbing, kinetic and highly original supernatural adventure with classic horror elements that introduces readers to a deviously sly and powerful new voice.
From the Hardcover edition.
Synopsis
Months after the last of the Wells sons jumped out of his bedroom window in Axton House (incidentally forgetting to open it first), a strange couple of Europeans arrive in Virginia to take possession of the estate. A. is the 23-year-old unforeseen scion; Niamh is the mute punk teen girl he refers to as his associate or his bodyguard. Both are ready to settle into their new cushy lifestyle, and the rumors about the mansion being haunted add to their excitement. But ghosts are not in any way the deepest secret of the house.
Through journals, letters, security footage, audio recordings, and ciphers, we follow A. and Niamh as they delve into Wells dubious suicide, the secret society he founded and its mysterious Game a bourgeois pastime of global proportions in Edgar Cantero s dazzling and original gothic adventure."
Synopsis
The mesmerizing English debut from the author of Meddling Kids--what begins as a gothic ghost story soon evolves into a wickedly twisted treasure hunt. Months after the last of the Wells sons jumped out of his bedroom window in Axton House (incidentally forgetting to open it first), a strange couple of Europeans arrive in Virginia to take possession of the estate. A. is the 23-year-old unforeseen scion; Niamh is the mute punk teen girl he refers to as his associate or his bodyguard. Both are ready to settle into their new cushy lifestyle, and the rumors about the mansion being haunted add to their excitement. But ghosts are not in any way the deepest secret of the house.
Through journals, letters, security footage, audio recordings, and ciphers, we follow A. and Niamh as they delve into Wells' dubious suicide, the secret society he founded and its mysterious Game --a "bourgeois pastime" of global proportions-- in Edgar Cantero's dazzling and original gothic adventure.
About the Author
EDGAR CANTERO is a writer and cartoonist from Barcelona working in Catalan, Spanish and English. He was born in 1981.
From the Hardcover edition.