Description
Includes bibliographical references (p. 245-257) and index.
Table of Contents
An overview of converging technologies -- Displaying virtually real images -- Things you need to create a virtual world -- Behind the scenes: software, databases, etc. -- Virtual mobility -- Medical applications -- Architectural walk-through -- The world of entertainment -- Virtual reality in education -- VR at home & in the office -- Applications for manufacturing -- Applications for science & engineering -- Military applications -- On the horizon -- Good news & bad news.