Synopses & Reviews
Create your own custom Visual Basic programs fast for Windows 95, Windows 98, and Windows NT!If you want to develop business applications for Windows, then Microsoft's Visual Basic 6 programming environment is for you. With its powerful and friendly object-oriented interface, Visual Basic 6 is the ideal tool for creating easy-to-use and attractive interfaces of your own. Whether you want to build original programs from the ground up or take advantage of existing wizards, Visual Basic 6 For Dummies will help you design and debug your work - and accomplish all your goals!
- Covers using Visual Basic 6 with Windows 95, Windows 98, and Windows NT
- Walks you through the ins and outs of object-oriented programming in Visual Basic and using the Visual Basic toolset
- Shows you how to make use of menus and submenus, write subprograms that everyone can share, save and retrieve information in databases, integrate ActiveX controls into your applications, and build attractive user interfaces with buttons, boxes, and scroll bars
From the fundamentals of writing BASIC code to the thrill of distributing your very own custom applications, Visual Basic 6 For Dummies brings a fresh perspective to programming in Visual Basic 6 that everyone can understand.
Synopsis
CD-ROM packed with source code and bonus demos!
All the tools you need to create good-looking user-friendly interfaces
Your first aid kit for getting the most out of Visual Basic 6 If you want to develop business applications for Windows, then Microsoft's Visual Basic 6 is the programming environment for you. Whether you choose to build your programs from scratch or use helpful wizards, this friendly guide leads the way. Handy tips help you design and debug your work so you can accomplish your goals fast! all this on the bonus CD-ROM Trial versions of Crescent Internet ToolPak 4.1, InstallShield Express 2.02, and VBAssist 5.0 Demos of VSFLEX, VSREPORTS, VSDOCX, VSDATA, and other products from VideoSoft. 486 PC running Windows 95 or later or Windows NT 4 or later. See the CD Appendix for details and complete system requirements.
Discover how to: Write BASIC code with ease Create menus and dialog boxes Add and remove ActiveX controls Manage your data Run, print, and debug your programs
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Synopsis
Create your own custom Visual Basic programs fast for Windows 95, Windows 98, and Windows NT with the power and friendly object-oriented interface of Microsoft's Visual Basic 6 with Visual Basic 6 For Dummies.
Here's a great resource to help you
* Understand the art of object-oriented programming in Visual Basic
* Build attractive user interfaces with buttons, boxes, and scroll bars
* Master menus and submenus -- plus expanding, pull-down, and pop-up menus -- quickly and easily
* Discover how to write subprograms that everyone can share
* Save and retrieve information in databases like Microsoft Access
* Integrate your own special ActiveX controls into applications
From the fundamentals of writing BASIC code to the thrill of distributing your very own custom applications, programming expert Wallace Wang brings a fresh and humorous perspective to the world of Visual Basic in terms everyone can understand. Plus, the bonus CD-ROM that comes with Visual Basic 6 For Dummies includes all the source code and examples from the book, along with demo or trial versions of some cool VB and ActiveX programs.
About the Author
Wallace Wang, a columnist for Boardwatch, has written more than a dozen computer books, including More Visual Basic For Windows For Dummies and Beginning Programming For Dummies.
Table of Contents
Introduction.
PART I: Creating a Visual Basic 6 Program.
Chapter 1: How Visual Basic Works.
Chapter 2: Using the Visual Basic User Interface.
Chapter 3: Designing Your First User Interface.
Chapter 4: Writing Basic Code.
PART II: Creating User Interfaces.
Chapter 5: User Interface Design 101.
Chapter 6: Forms and Buttons.
Chapter 7: Boxes and Buttons for Making Choices.
Chapter 8: Text Boxes for Typing and Showing Words.
Chapter 9: Scroll Bars and Labels.
Chapter 10: Pretty Pictures and Objects from Geometry.
PART III: Making Menus.
Chapter 11: Creating and Editing Pull-Down Menus.
Chapter 12: Submenus, Growing Menus, and Pop-Up Menus.
Chapter 13: Dialog Boxes.
PART IV: The Basics of Writing Code.
Chapter 14: Event Procedures.
Chapter 15: Using Variables.
Chapter 16: Responding to the User.
Chapter 17: Math 101: Arithmetic, Logical, and Comparison Operators.
Chapter 18: Strings and Things.
Chapter 19: Defining Constants and Using Comments.
Chapter 20: Killing Bugs.
PART V: Making Decisions (Something you Stop Doing When You Get Married).
Chapter 21: The If-Then and If-Then-Else Statements.
Chapter 22: The Select Case Statement.
PART VI: Getting Loopy.
Chapter 23: The Do While and Do-Loop While Loops.
Chapter 24: The Do Until and Do-Loop Until Loops.
Chapter 25: For Next Loops That Can Count.
Chapter 26: Nested Loops and Quick Exits.
PART VII: Writing Subprograms (So You Don't Go Crazy All at Once).
Chapter 27: General Procedures (Subprograms Tha Everyone Can Share).
Chapter 28: Passing Arguments.
Chapter 29: Functions, a Unique Type of Subprogram.
Chapter 30: Getting Some Class with Object-Oriented Programming.
Chapter 31: Managing Files.
PART VIII: Database Files and Printing.
Chapter 32: Creating Database Files.
Chapter 33: Using Files from Database Programs You'd Rather Not Use.
Chapter 34: Making Your Program Print Stuff.
PART IX: The Part of Tens.
Chapter 35: The Ten Visual Basic Topics That Didn't Fit Anywhere Else.
Appendix A: About the CD.
Index.
Hungry Minds End-User License Agreement.
Installation Instructions.
Book Registration Information.