Synopses & Reviews
Animation, Sport and Culture is a wide-ranging study of both sport and animated films. From Goofy to Goalkeepers, Wallace and Gromit to Tiger Woods, Mickey Mouse to Messi, and Nike to Nationhood, this Olympic-sized analysis looks at the history of sport and animation from around the globe. Paul Wells not only explores how sport and animation address 'motion' and seek to produce particular outcomes that are visually spectacular, he examines the two disciplines as body languages that have particular aesthetic, political and technologically determined meanings and effects. Demonstrating that sport and animation are two profoundly significant aspects of contemporary culture, this ground-breaking study will be enjoyed by sports fans and cartoon lovers alike.
About the Author
Paul Wells is Director of the Animation Academy, Loughborough University, UK. He has written widely in Animation Studies, including Understanding Animation, Re-Imagining Animation and The Animated Bestiary. He is also an established writer and director for TV, Film, Radio and Theatre, conducting consultancies worldwide based on his book, Scriptwriting.
Table of Contents
List of Figures
List of Tables
Acknowledgements
Introduction: Sport and Animation: A Good Match? Why Animation?
1. Body Languages - Early Sporting Animation: Why Sport?
2. Good Sports - Re-Imagining the Cartoon: Animated History
3. Olympianimation: Global Forms and Perspectives
4. Animated Art, Sporting Aesthetics - Sport is Not Art
5. Animating Sporting Morals, Ethics, and Politics
6. Animation, Sport and Technology: A Tin Can on Wheels
Conclusion: Sport and Animation: A Good Match?
Bibliography
Filmography
Index