Synopses & Reviews
The Art of Play is the first published guide to address this new and growing form of entertainment. Theme parks and Renaissance fairs are popping up all over the place, and the demand for a definition of Interactive Theatre, as well as a "how-to" guide to interactive improvisation, is rapidly growing. With
The Art of Play, Gary Izzo fills the "how-to" void with a warm, insightful, and often amusing collection of examples, anecdotes, and annotated exercises designed to cover all aspects of interactive theatre, from concept through design and production.
Students of drama and the performing arts, teachers, theatre and media professionals will find the practicality of The Art of Play invaluable. The study of play and the benefits of its techniques in freeing the imagination will appeal to educators of children, as well as anyone looking for good techniques for creativity, communication, and positive interactions.
Gary Izzo pioneered the use of interactive theatre in Renaissance fairs and theme parks. he makes his home in Orlando, Florida.
Synopsis
Students of drama and the performing arts, teachers, and theatre and media professionals will find the practicality of this book invaluable.
Synopsis
The Art of Play fills the "how-to" void with a warm, insightful, and often amusing collection of examples, anecdotes, and annotated exercises designed to cover all aspects of interactive theatre, from concept through design and production.
About the Author
Gary Izzo was one of the first directors to experiment in the interactive theatre genre and has trained hundreds of actors in interactive and participatory theatre. He recently started up a new company, Interactive Artists, where he works as a freelance director, writer, producer, and teacher. He is the author of Acting Interactive Theatre: A Handbook (Heinemann, 1998), the companion book to The Art of Play.
Table of Contents
PART I: DEFINING A NEW GENRE
Chapter 1 - What Is Interactive
Theatre?
Chapter 2 s- Audience
Inclusive Styles
Chapter 3 - Theatre Without A Stage
Chapter 4 - Action and Style
Chapter 5 - The Performance Environment
PART II: CHARACTER DEVELOPMENT
Chapter 6 - Essential Qualities
Chapter 7 - Elements of Characterization
Chapter 8 - Semblance
Chapter 9 - Background
PART III: IMPROVISATION
Chapter 10 - Ensemble Improvisation
Chapter 11 - Freeing the Imagination
Chapter 12 - Scene Work
Chapter 13 - Narrative Skills
PART IV: INTERACTIVE PERFORMANCE
Chapter 14 - Scene Work in Character
Chapter 15 - The Performance Elements
PART V: INTERACTIVE TECHNIQUE
Chapter 16 - Relating to the Guest
Chapter 17 - Creating Interaction
Chapter 18 - Playing the "Bit"
Chapter 19 - Street Staging
Chapter 20 - Survival Tools