Synopses & Reviews
A highly visual guide to designing for print media, from project inception to final production
Packed with hundreds of informative, illustrated examples, Designing for Print demonstrates methods and techniques for creating top-quality print media projects. Carefully chosen real-world design exercises and problem-solving projects offer hands-on practice to help readers achieve strong designs.
This easy-to-use guide presents software tricks and tips, along with discussions on scanning, output, and other issues related to digital design for print and electronic media. Up-to-date coverage includes useful skills for getting the most out of the latest technologies. Dozens of sidebars and step-by-step descriptions walk readers through the design process in the same order actual projects are implemented:
- Planning design
- Designing with type
- Designing with photographs
- Advanced typography
- Preparing images
- Illustrating effectively
- Putting it all together
Designing for Print gives a peerless introduction to designing all types of print projects.
Synopsis
Designing for Print gives a peerless introduction to designing all types of print projects.
About the Author
CHARLES CONOVER is a full-time professor of graphic design at Long Island University in New York. During his career, he has worked as a designer at Ziff-Davis Publishing and as an associate art director of PC Magazine. In addition to his design background, his paintings and prints have been exhibited in New York City galleries and museums for the past fifteen years.
Table of Contents
Chapter One. Planning Your Design.
Chapter Two. Designing with Type.
Chapter Three. Designing with Photographs
Chapter Four. Advanced Typography
Chapter Five. Preparing Your Images.
Chapter Six. Illustrating Effectively.
Chapter Seven. Putting It All Together.