Synopses & Reviews
Driven by the Standards for Technological Literacy, this National Science Foundation-sponsored book is written by national leaders in engineering and technology education and addresses the most contemporary technological content using engaging, pedagogically sound "informed design" activities. This unique approach encourages students to develop a thorough understanding of engineering and technology before they ever attempt to develop detailed design solutions. The activities present students with a design problem, and prompt students to begin the solution-finding process with research, inquiry, and analysis. Only after this important step can students begin to discuss specifications and constraints, propose alternatives, and select an optimal design. This process fosters a strong student-teacher discourse and cultivates language proficiency, both with the end result of enhancing student's overall knowledge. Testing, evaluation, and modifications are addressed next, followed by a communication of achievements in a class presentation and final design report. Woven throughout the text are passages that will acquaint students with the requirements, responsibilities, necessary personal attributes and attitudes, and educational pathways that will lead to success in the various technological areas.
About the Author
Michael Hacker - Hacker is co-director of the Center for Technological Literacy at Hofstra University. He has previously held a variety of leadership positions in the teaching profession, including research professor at SUNY, Stony Brook, and department chairman in the Syosset school district. From 1984-1997 Hacker was the New York State Supervisor for Technology Education. He is exceptionally well connected and highly regarded in technology education circles, especially ITEA. David Burghardt - Burghardt holds PhD and MS degrees in mechanical engineering from the University of Connecticut and a BS from the US Merchant Marine Academy. He is Chair of Engineering at Hofstra, former Chair of Computer Science, and the author of ten texts in thermodynamics, diesel engines and engineering fundamentals. Burghardt founded the Hofstra Center for Technological Literacy to enhance technological literacy of K-12 students on Long Island. The Center quickly extended its reach to include New York State in its entirety. With support and collaboration of local industry and the Brookhaven National Laboratory (BNL), the Center has hosted teacher workshops, engineering design competitions, and large-scale funded projects. Under Burghardt's leadership, the Center has also won multiple National Science Foundation grants. Linnea Fletcher is Department Chair of Biotechnology at Austin Community. She is a Regional Director for the NSF funded ATE center grant, Bio-link. Anthony Gordon is the Director for Information Technology for Saginaw Public Schools, and consults widely on Science, Technology, Engineering and Mathematic (STEM) in education implementation. He has edited three books on math, science and technology integration. William Peruzzi is curriculum coordinator for a New York State Energy Research and Development Authority grant that has placed photovoltaic weather systems and Data Acquisition Systems in 50 New York State Schools.
Table of Contents
Chapter 1: Engineering, Technology, Society, And Culture (Peruzzi) Section 1 — Characteristics and Scope of Engineering and Technology Section 2 — Technology and the Environment Section 3 — How Technology Influences History Section 4 — Engineering Problem Solving Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Engineering and Technology Design Activities Chapter 2: Informed Design (Burghardt, Hacker) Introduction Key Ideas Chapter Sections Design, Modeling and Analysis Design Process Overview Further Considerations in Designing Ethics, Safety and Risk Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Informed Design in Engineering and Technical Careers Design Activities Chapter 3: Developing Abilities for a Technological World (Hacker) Introduction Key Ideas Chapter Sections Applying the Design Process Using and Maintaining Products and Systems Assessing the Impact of Products and Systems Management of Technological Endeavors Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Matching Your Interests and Abilities with Career Opportunities Design Activities Part Two: The Designed World & Engineering and Technology in the Physical World Chapter 4: Materials Processing (Hacker) Introduction Key Ideas Chapter Sections Types of Materials Properties of Materials Processing Materials Factors in Selecting Materials Technology and People Technology in the Real World Engineering Quick Tale Summary Key Terms Feedback Questions Career Opportunities in Materials Processing Design Activities Chapter 5: Manufacturing (Qaissaunee) Introduction Key Ideas Chapter Sections Resources for Manufacturing Systems Durable and Non-durable Goods Processing Materials: Forming, Separating, Combining, and Conditioning Interchangeability of Parts Changes in Manufacturing Methods and Processes Automated Manufacturing Resources Needed for Manufacturing Assessing the Feasibility of Manufacturing a Product Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Manufacturing Design Activities Chapter 6: Construction (Hacker) Introduction Key Ideas Chapter Sections Resources Needed for Construction Types of Structures Assessing the Feasibility of a Construction Project Site Design Architectural Design Green Design Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Construction Design Activities Chapter 7: Energy and Power (Burghardt) Introduction Key Ideas Chapter Sections Energy Forms Work, Heat, and Intrinsic Energy Forms Conservation of Energy Energy Sources Engines and Power Systems Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Energy and Power Design Activities Chapter 8: Transportation (Gordon) Introduction Key Ideas Chapter Sections The World as a Global Village Transportation Resources Types of Transportation Systems Relationships between Transportation and Other Technologies Transportation Processes Efficiency Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Transportation Design Activities Part Three: Information and Communication Technology Chapter 9: Electricity and Electronics (Prestopnik) Introduction Key Ideas Chapter Sections Electricity Concepts Electrical Circuits Electronics Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Electricity and Electronics Design Activities Chapter 10: Computers and Computer Architecture (Prestopnik) Introduction Key Ideas Chapter Sections Integrated Circuits Processors Computer Architecture Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Computer Design Design Activities Chapter 11: Modern Electronic Communication (Qaissaunee) Introduction Key Ideas Chapter Sections Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Computer Technology Design Activities Chapter 12: Data Networking and Communication (Qaissaunee) Introduction Key Ideas Chapter Sections Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Electronic Information Systems Design Activities Part Four: Engineering and Technology in the Living World Chapter 13: Biotechnology (Fletcher) Key Ideas Introduction Chapter Sections The Changing World of Biotechnology The Biotech Workplace and Workforce Basic Knowledge and Skills for Biotechnology Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Biotechnology and Engineering Design Activities Chapter 14: Chemical Technology (Fletcher) Introduction Key Ideas Chapter Sections Chemical Technology Biochemistry Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Chemical Engineering and Technology Design Activities Chapter 15: Agricultural Technology (Fletcher) Introduction Key Ideas Chapter Sections Agriculture Food and Fiber Production Precision Agriculture Value Added Agriculture Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Agricultural Engineering and Technology Design Activities Chapter 16: Medical Technology (Fletcher) Introduction Key Ideas Chapter Sections Medical technology Prevention and Rehabilitation Vaccines and Pharmaceuticals Medical and Surgical Procedures Telemedicine Technology and People Technology in the Real World Engineering Quick Take Summary Key Terms Feedback Questions Career Opportunities in Medical Technology Design Activities Part Five: A Look Ahead Chapter 17 Where is the World Heading: The Future of Engineering and Technology Introduction Key Ideas Chapter Sections The Future of Engineering and Technology The Global Marketplace Change Business Practices & Technology in a Flat World (Note: Technology as the enabler) Emerging Technological Developments in the Physical World, the World of Information, and the Living World Summary Key Terms Feedback Questions Emerging Career Opportunities Design Activities Back Matter Appendices Glossary Resources Index