Synopses & Reviews
Hands-on in approach, this book goes "beyond" the available Inventor manuals and references to first "teach" Inventor and then show how to apply it to design problems. It uses a step-by-step format and many sample and exercise problems that allow readers to work "directly from the book to the screen." The first seven chapters cover the fundamentals of Inventor, showing how to create models and assemblies--beginning with two dimensional shapes and concluding with sheet metal models and assemblies. Then, readers work through nine design projects for hands-on experience in building a prototype, demonstrating the prototype's performance capabilities, and creating a set of drawings using Inventor to document the design. Two Dimensional Drawing. Three Dimensional Models. Orthographic Views. Assemblies. Threads and Fasteners. Sheet Metal Drawings. Dimensions. Tolerances. Bearings and Shafts. Gears. Cams, Springs and Keys. The Design Process. Design Projects. For anyone interested in learning in Autodesk Inventor.
Synopsis
Going beyond the available Inventor manuals and references, this book first teaches Inventor step-by-step using many sample and exercise problems--and then shows how to apply it to design problems. The step-by-step format enables users to work directly from the book to the screen, while an eight chapter Inventor tutorial teaches the fundamentals of Inventor and shows how to create models and assemblies. It starts with two-dimensional shapes and concludes with sheet metal models and assemblies, including animation. Coverage of dimensions and tolerances includes geometric tolerances and uses ANSI standards, but also covers IO standards. The creation of design using bearings, gears, cams, and tolerance is presented using only algebra, and supported with many examples and sample problems. For AutoDesk/AutoCAD users, engineers, designers, and drafters.