Synopses & Reviews
This text introduces graduate students and researchers to the basics of digital signal processing relevant to audio/acoustics and psychoacoustics and a variety of topics and latest results in immersive audio processing research. Kay features: Covers relevant background material adequately Topics include immersive audio synthesis and rendering, multichannel room equalization, audio selective signal cancellation, signal processing for audio applications, surround sound processing, psychoacoustics and its incorporation in audio signal processing algorithms for solving various problems Real-world measurements depicted in the book demonstrate efficiency and power of the various solutions presented This timely graduate textbook targets courses on Immersive Audio Signal Processing, DSP and Multimedia Processing, and is an invaluable reference for researchers interested in understanding the synergy between acoustics/audio signal processing and psychoacoustics, and how these are melded to solve various hot topics in immersive multichannel audio processing.
Review
From the reviews: "The textbook contains the prerequisites as well as a number of research results which are relevant in this field and is directed to audio engineers with academic level. ... The book is a state-of-the-art source in immersive audio, basing partially on former research papers of the authors." (Rudiger Hoffmann, Zentralblatt MATH, Vol. 1106 (8), 2007)
Synopsis
This is one of the first graduate texts on Immersive Audio Signal Processing. It provides an introduction to Digital Signal Processing and Psychoacoustics, as well as a wealth of state-of-the-art applications in Audio Signal Processing, a popular and timely aspect of all Signal Processing courses within Electrical Engineering curricula. The text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. Accessible and relevant, and enriched with real-life examples and the most up-to-date set of references published, it is a must-have for all Electrical Engineering instructors and students investigating Digital Signal Processing.
Synopsis
This is the first graduate-level text on Immersive Audio Signal Processing. It introduces Digital Signal Processing and Psychoacoustics, and a wealth of state-of-the-art applications in Audio Signal Processing. Enriched with real-life examples and up-to-date set of references, it is useful for Electrical Engineering instructors and students.
Synopsis
This graduate-level text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. It covers a variety of topics and up-to-date results in immersive audio processing research: immersive audio synthesis and rendering, multichannel room equalization, audio selective signal cancellation, multirate signal processing for audio applications, surround sound processing, psychoacoustics and its incorporation in audio signal processing algorithms for solving various problems, and DSP implementations of audio processing algorithms on semiconductor devices.
Table of Contents
Preface.- Part I Digital Signal Processing for Audio and Acoustics: Foundations of Digital Signal Processing for Audio and Acoustics.- Filter Design for Audio Applications.- Part II Acoustics and Auditory Perception: Introduction to Acoustics and Auditory Perception.- Part III Immersive Audio Processing: Immersive Audio Synthesis and Rendering Over Loudspeakers. Multiple Position Room Response Equalization. Practical Considerations for Multichannel Equalization. Robustness of Equalization to Displacement Effects: Part I. Robustness of Equalization to Displacement Effects: Part II. Selective Audio Signal Cancellation.- References.- Index.