Synopses & Reviews
Now that Director supports JavaScript and DVD-Video, it's hard to come up with a reason not to use it for all of your interactive Web content creation needs. Buy this book, and you soon will be! In this volume (which is based on the curriculum employed by Macromedia's authorized trainers), veteran author David Mennenoh uses a series of project-based, hands-on tutorials to introduce you to every aspect of interactive content creation with Director MX 2004. As you work your way through the book's four major projects--a portfolio presentation, a training log (which employs an interactive calendar), a 2D game, and a 3D puzzle game--you'll cover topics ranging from setting up the interface to getting interactive, adding video, using MIAWs, packaging your projects for distribution, creating game assets, producing models, and more. Also covered are all of Director MX 2004's newest features: cross-platform publishing, Flash MX 2004 integration, and more. A companion CD includes the lesson files and media you'll need to complete the book's projects.
About the Author
David Mennenoh has been working with Macromedia Director since early 1995, when he began production of Cracking the Conspiracy, the point-and-click 3D adventure game he developed with his brother. Now an independent developer,
David is also the author of
Director 8.5 Shockwave Studio: The Complete Reference.
Table of Contents
Introduction.
Lesson 1. Director Basics.
Lesson 2. Animated Bullet Lists.
Lesson 3. Reversing Animations.
Lesson 4. Transitions, Sounds, and Video.
Lesson 5. Adding Interactivity.
Lesson 6. More Animation Techniques.
Lesson 7. Keyframes and Layers.
Lesson 8. Film Loops and Buttons.
Lesson 9. Built-in Behaviors.
Lesson 10. Custom Cursors and Buttons.
Lesson 11. Alpha Channels and Masks.
Lesson 12. Sprite Properties.
Lesson 13. Markers and Navigation.
Lesson 14. Fonts and Menus.
Lesson 15. Packaging Movies.
Lesson 16. Learning Lingo.
Lesson 17. Handlers and Events.
Lesson 18. Navigating with Lingo.
Lesson 19. Advanced Navigation.
Lesson 20. Synchronizing with Digital Video.
Lesson 21. Introduction to Properties.
Lesson 22. Controlling Sprites with Lingo.
Lesson 23. Keyboard Control.
Lesson 24. Using Lists and Multiple Casts.
Lesson 25. Databases and Lists.
Lesson 26. Using A List Database.
Lesson 27. Input, Accessibility, & Flash.
Lesson 28. Using Lingo on the Web.
Lesson 29. Director 3D.
Lesson 30. Creating Hypertext.
Lesson 31. Monitoring Director.
Appendix A. Windows Shortcuts.
Appendix B. Macintosh Shortcuts.
Index.