Synopses & Reviews
The Ultimate Maya Resource for Intermediate to Advanced UsersTake your Maya skills to new levels with the sophisticated coverage you'll find in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, our Maya experts provide the very latest professional-level instruction on Maya Complete and Maya Unlimited.
Early chapters offer a practical overview of Maya's interface. A "Quick Start" exercise lets novices create an animation the first day and covers the basics of node structure, keyframes, and basic lighting. Advanced users will broaden their skills with pertinent coverage for nCloth, mental ray integration, volume Fur rendering, advanced texturing tools, and enhanced MEL scripting. Practical tutorials reinforce learning with hands-on practice.
If you've been looking for a professional-quality and complete Maya resource to turn to again and again, this is the book.
- Render and store stills through the Render View window
- Learn techniques with nCloth's powerful cloth simulation
- Tweak and add drag-and-drop Fluid Effects for real-world effects
The CD provides tutorial files, images, and scene files that let you complete the hands-on exercises and compare your work to the pros. See the Introduction for details and complete system requirements.
Synopsis
Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you’ll find everything from key basics through advanced techniques.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Synopsis
- Covers all of Maya's latest features in addition to advanced Maya Unlimited topics such as cloth, fur, and fluids
- Serves as one-stop shopping for learning Maya-this resource begins with an introductory Quick Start overview of the workflow and tools in Maya, then moves on to more detailed, thorough instructions on the Maya interface and its modeling, texturing, animation, and visual effects tools
- All featured lessons and techniques are reinforced with practical, challenging tutorials compiled by a team of expert authors
- The CD-ROM includes tutorial files as well as the latest Maya Personal Learning Edition software
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Synopsis
* The CD-ROM includes tutorial files as well as the latest Maya Personal Learning Edition software
Synopsis
Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you'll find everything from key basics through advanced techniques.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
About the Author
John Kundert-Gibbs is Associate Professor of Animation in the Theatre & Film Studies Department at the University of Georgia and an accomplished author.
Mick Larkins is the Technical Art Lead at Hi-Rez Studios in Atlanta, Georgia.
Dariush Derakhshani is an award-winning Maya animator, author, and educator who has worked on everything from movies to the South Park TV series to commercials and music videos.
Eric Kunzendorf is a Digital Fine Arts faculty member at the New Hampshire Institute of Art.
Eric Keller is a high-end animator for film, television, and scientific visualization.
Boaz Livny owns Vision Animations Inc. studio and teaches advanced Maya and mental ray courses at the NY Film Academy.
Mark E. A. de Sousa is a Computer Graphics Supervisor for Cloth and Hair at Sony Pictures Imageworks.
Ed Siomacco is a Cloth/Hair Technical Director at Sony Pictures Imageworks.
Table of Contents
Introduction.
Chapter 1: The Maya Interface.
Chapter 2: Quick Start: Creating an Animation in Maya 8.5.
Chapter 3: Polygonal Modeling.
Chapter 4: NURBS Modeling.
Chapter 5: Subdivision Surfaces.
Chapter 6: Blend Shapes: Advanced Modeling.
Chapter 7: Basic Animation.
Chapter 8: Character Setup and Rigging.
Chapter 9: Character Animation.
Chapter 10: Nonlinear Animation.
Chapter 11: Lighting for Animation.
Chapter 12: Shading and Texturing for Animation.
Chapter 13: Rendering Basics.
Chapter 14: Advanced Rendering with mental ray.
Chapter 15: Toon Shading.
Chapter 16: Maya Embedded Language (MEL).
Chapter 17: Paint Effects.
Chapter 18: Rigid Body Animation.
Chapter 19: Using Particles.
Chapter 20: Fluid Effects.
Chapter 21: Maya Hair.
Chapter 22: Maya Fur.
Chapter 23: Cloth Simulation with nCloth.
Index.