Synopses & Reviews
Synopsis
In 2021, a new age of terror was dawning,
soon to be unleashed upon an unknowing world.
Blizzard
Entertainment's Diablo(R) franchise was spreading its terror with the release of
three fresh installments: Diablo II: Resurrected, Diablo: Immortal,
and Diablo IV. With the success of the first three acclaimed
dungeon-crawlers under their belt, artists had to innovate horror in unexpected
ways, from twisted monster ecologies to stomach-churning special effects,
environments that looked real, yet hummed with ancient evil.
Join
the artists from each Diablo(R) title in conversation as they discuss the crafting
of the games' stunning key art, uncanny creatures, and masterfully executed effects
and environments that give the universe its iconic aesthetic. With over 500
pieces of concept art from Diablo Immortal, Diablo II: Resurrected,
and Diablo IV, this incomparable volume showcases the next collection of
choice artwork developed to frighten and delight horror fans everywhere.
Synopsis
In Sanctuary, a new age of terror is unleashed...Blizzard Entertainment's Diablo(R) franchise was growing with
a monstrous new slate: Diablo II: Resurrected, Diablo:
Immortal, as well as the blood-chilling Diablo IV. With
the success of the first three acclaimed Diablo dungeon-crawlers
under their belt, artists had to innovate horror in unexpected ways for these
next installments, from twisted monster ecologies to stomach-churning special
effects, environments that looked real, yet hummed with ancient evil.
Join the artists from each
Diablo(R) title in
conversation as they discuss the crafting of the games' stunning key art,
uncanny creatures, and masterfully executed effects and environments that give
the universe its iconic aesthetic. With over 500 pieces of concept art
from
Diablo Immortal,
Diablo II: Resurrected, and
Diablo
IV, this incomparable volume showcases the next collection of choice
artwork developed to frighten and delight horror fans everywhere.