Video games and their infinite potential as transgressive, powerful, artistic endeavors told through the incisive and probing medium of literary fiction? It’s about time. If you’ve ever loved an indie game, sought meaningful connection, or considered the vast possibilities of human creativity: this one’s for you. Recommended By Sarah R., Powells.com
Synopses & Reviews
In this exhilarating novel by the best-selling author of The Storied Life of A. J. Fikry two friends — often in love, but never lovers — come together as creative partners in the world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality.
On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won't protect them from their own creative ambitions or the betrayals of their hearts.
Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin's Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel that examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before.
“Utterly brilliant. In this sweeping, gorgeously written novel, Gabrielle Zevin charts the beauty, tenacity, and fragility of human love and creativity. Tomorrow, and Tomorrow, and Tomorrow is one of the best books I've ever read.” John Green, author of The Anthropocene Reviewed
"Riveting….Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have." Kirkus (Starred Review)
"Zevin layers the narrative with her characters' wrenching emotional wounds as their relationships wax and wane....Even more impressive are the visionary and transgressive games....This is a one-of-a-kind achievement." Publishers Weekly (Starred Review)
About the Author
Gabrielle Zevin is the New York Times and internationally best-selling author of several critically acclaimed novels, including The Storied Life of A.J. Fikry, which won the Southern California Independent Booksellers Award and the Japan Booksellers' Award among other honors, and Young Jane Young, which won the Southern Book Prize. Her novels have been translated into thirty-nine languages. She has also written books for young readers, including the award-winning Elsewhere. She lives in Los Angeles.
Gabrielle Zevin on PowellsBooks.Blog
I love words. English words and ones in foreign languages as well. My great regret in life is that I did not learn German and, maybe someday, I will. I study foreign languages, not to achieve fluency, but because I like thinking about the ways in which the language one speaks alters and defines one’s experience....