Synopses & Reviews
Very strange things are afoot at Fablehaven. Someone or something has released a plague that transforms beings of light into creatures of darkness. Seth discovers the problem early, but as the infectious disease spreads, it becomes clear that the preserve cannot hold out for long. In dire need of help, the Sorensons question where to turn. The Sphinx has always given sound advice -- but is he a traitor? Inside the Quiet Box, Vanessa might have information that could lead to a cure -- but can she be trusted?
Meanwhile, Kendra and members of the Knights of the Dawn must journey to a distant preserve and retrieve another hidden artifact. Will the Society of the Evening Star recover it first? Will the plague eclipse all light at Fablehaven?
Review
"One of the most enjoyable fantasies I've read..." -- Christopher Paolini, author of the Eragon series
Synopsis
Kendra and Seth along with Grandpa and Grandma Sorenson discover that someone or something has released a plague that is turning the light creatures of Fablehaven into creatures of darkness.
Synopsis
Kendra and Seth discover that someone or something has released a plague that is turning the light creatures of Fablehaven into creatures of darkness. The bestselling Fablehaven series is generating buzz as a contender . . . to replace the Harry Potter franchise ("Hollywood Reporter").
Synopsis
Danger lurks everywhere at Fablehaven, where someone has released a plague that transforms beings of light into creatures of darkness. In dire need of help, the Sorensons question where to turn, now that long trusted allies have been revealed as potential foes. Kendra embarks on a special mission that only she can attempt because of her new abilities as fairykind, while Seth stays behind and discovers an incredible new talent of his own. The siblings are put to the test as the threat grows both abroad and home at the Fablehaven preserve, and Brandon Mull spins his richest and most thrilling fantasy tale yet in this third title of the popular fantasy series.
About the Author
Brandon Mull is the author of the andlt;Iandgt;New York Timesandlt;/Iandgt;, andlt;Iandgt;USA TODAYandlt;/Iandgt;, and andlt;Iandgt;Wall Street Journalandlt;/Iandgt; bestselling Beyonders and Fablehaven series, as well as the bestselling Five Kingdoms and Candy Shop Wars series. He resides in Utah, in a happy little valley near the mouth of a canyon with his wife and four children. Brandonandrsquo;s greatest regret is that he has but one life to give for Gondor.Brandon Dormanandnbsp;isandnbsp;the illustrator of andlt;iandgt;Be Glad Your Nose is on Your Face andlt;/iandgt;and andlt;iandgt;The Wizardandlt;/iandgt;, both by Jack Prelutsky; andandlt;iandgt; The Christmas Sweater andlt;/iandgt;by Glenn Beck. He received a degree in fine arts from Brigham Young Universityandmdash;Idaho and lives in Puyallup, Washington, with his family.